Tuesday, October 15, 2013

33: Drivers and Custom Properties

One thing I found very useful in 3Ds Max was the ability to create a unique slider that controlled shape keys or bones. The freedom this gave when animating a character was liberating. This tutorial at Peripheral Labs YouTube channel shows exactly how to do this in Blender. It is a little fast but the results will open up a whole new world of possibilities for animation in Blender.

No comments:

Post a Comment