Tuesday, August 27, 2013

John Lasseter Q&A Any advice for aspiring animation student?




If you are lost as to who John Lasseter is, think Pixar and all it stands for "Story is King" etc. This man is a hero of mine and many others in the animation industry. John started in traditional animation and experimented very early on with CG vector animation. This short YouTube video is testimony to his and others early experimentation. It should be an inspiration to anyone starting out in animation with Blender 3d. It takes a little experimentation and creativity to make you an expert in time.


Tuesday, August 20, 2013

28: Modifiers...Yay!

There is nothing better than knowing what your modifiers do. If ever you needed to know something about any modifier in blender you should look no further than BlenderDiplom's Youtube channel http://www.youtube.com/playlist?list=PLE8021F9820C6FB9C I am forever going back to this channel to not only find out what each modifiers capabilities are. but to get some great tips on how to use them. I love finding complete sets of tutorials like this and I am happy to tell you all about them.


Friday, August 2, 2013

27: Advanced Texture UV Mapping

When you get the hang of texturing in the first tutorial at No 26:. You are going to want to explore this technique of baking many textures into one. This will give you loads of new options for texturing small areas quickly without having to create a specialist map in Gimp or Inkscape. Enjoy, this is a great process


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26: Basic UV Mapping

I know there are other ways to put textures onto a model but UV mapping is by far the most powerful. This tutorial demonstrates the basic way to mark seams and create a template to texture your model. Once you have mastered this you can really start creating amazing textures in Blender.

Wednesday, July 10, 2013

25: Moving On Now, To Rigging

As I have lost a hard drive ( the one containing my head tutorial ) I think to get the momentum back into this blog I thought it would do best to move on to rigging a character. I like rigs to be simple at first and then with experience and time, create more complex rigs  as I learn more. So far in my career my characters have been done in Max so I have been looking for a tutorial for Blender 3D that does something similar in the way I rigged in Max in the early days. Luckily for me Sebastion Lague has made this tutorial.



Great Tutorial Seb.

Monday, January 21, 2013

24: Slow and Whenever

Its been a slow and steady process to get this head happening. I have been moving house and starting new jobs through out. Lucky for me the company I am working for now has decided that I can have a "Blender Day" to improve my skills. So I have had the chance to begin work on the head topology. This image shows the first attempt. I have chosen a very simple method for building the head. The one described above by Joshua Alger is by far the simplest.



The ISSUU tute will be available soon. But to give you a sneak preview here's a screen capture.

Wednesday, October 3, 2012

23: Another Set of Great Head and Body Tutorials.

This is a lot more like the style of build I am used too. Though it can be tweeked anyway you want.